Classical architecture/Related Articles: Difference between revisions
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imported>Martin Wyatt (Created page with "{{subpages}} ==Parent topics== {{r|Architecture}} ==Subtopics== ==Other related topics== {{r|Renaissance}}") |
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==Other related topics== | ==Other related topics== | ||
{{r|Renaissance}} | {{r|Renaissance}} | ||
==Articles related by keyphrases (Bot populated)== | |||
{{r|Age of Empires}} |
Latest revision as of 11:00, 29 July 2024
- See also changes related to Classical architecture, or pages that link to Classical architecture or to this page or whose text contains "Classical architecture".
Parent topics
- Architecture [r]: The art and technique of designing and constructing buildings to fulfill both practical and aesthetic purposes. [e]
Subtopics
- Renaissance [r]: Cultural movement that spanned roughly the 14th to the 17th century, beginning in Florence in the Late Middle Ages and later spreading to the rest of Europe. [e]
- Age of Empires [r]: is a history-based real-time strategy computer game released in 1997, by Ensemble Studios and published by Microsoft, the game uses the Genie Game Engine, a 2D sprite based game engine; in the game user acts as an ancient civilization leader; he has ability to construct buildings, make units, gather resources and advance through four ages: stone age, tool age, bronze age and iron age. [e]