Pocahontas (video game)
Pocahontas | |
---|---|
Genre(s) | Platform game |
Year of Release | 1996 |
Platform(s) | Mega Drive (Genesis) |
Developer(s) | Funcom |
Publisher(s) | Disney Interactive, Sega |
Pocahontas was a platform game developed by Funcom and published by Disney Interactive in North America and Sega in Europe. It was based on the Disney film of the same name and was released for the Mega Drive (Genesis) in 1996.
Plot
The plot of the game is loosely based around the Disney film Pocahontas. British settlers set sail to North America and land on the unknown shores inhabited by Pocahontas' tribe. Pocahontas' father wishes for her to marry a great warrior known as Kocoum who is known as a very plain and serious man, however Pocahontas is not sure that it is the best idea as she thinks that her destiny lies elsewhere. She talks to a tree spirit known as Grandmother Willow who advises her to listen to her heart.
One of the settlers, a man called John Smith, starts exploring the land when he meets Pocahontas. She teaches him to open his eyes to the animans and land around him, showing him the world in a new way. She also teaches him not to think of her people as savages. Later they meet at the spirit tree and kiss, however Kokoum sees this and attacks Smith. Another settler sees the fight and decides to 'help' John Smith by shooting Kokoum, who dies. This begins a war between the tribe and the settlers.
The Kokoum think that John Smith is the one who killed Kokoum so they capture him and take him back to the camp. He will be killed at sunrise and Pocahontas must save him and stop the war.